Monster Hunter Now เตรียมจัดอีเวนต์แรกของเกม_1

Monster Hunter Now กำลังจะจัดอีเวนต์แรกให้ผู้เล่นได้สนุกกันแล้ว โดยอีเวนต์นี้มีชื่อว่า Diablos Invasion ซึ่งอีเวนต์นี้จะเปิดโอกาสให้ผู้เล่นได้เข้าไปล่า Diablos กัน!

สำหรับอีเวนต์นี้จะจัดขึ้นในวันเสาร์ที่ 23 กันยายน และวันอาทิตย์ที่ 24 กันยายน เวลา 13.00 น. – 16.00 น. (ตามเวลาท้องถิ่น) โดยระหว่างอีเวนต์นี้เราจะได้พบเจอกับ Diablos จำนวนมากในพื้นที่ทะเลทราย ทำให้เป็นโอกาสที่ดีในการสะสมวัตถ…

Meta Quest 3 is coming on October 10 promising ‘double the GPU processing power’ of the Quest 2-

We finally got more information on the much-talked-about Meta Quest 3 mixed-reality headset during today’s Meta Connect Keynote. From the looks of it, Meta is going hard to bring mixed reality gaming and productivity to the masses and giving it a big performance boost over the already impressive Meta Quest 2. 

Meta announced the Quest 3 in June, but aside from giving a price, it was light on details. The first bit of big news we got during today’s presentation was that Quest 3 will have Xbox Cloud Gaming support, which lets you stream Xbox Game Pass games (with a Bluetooth controller) onto a virtual screen on top of your dinner table. 

The headset will support Air Link, and you can connect to your PC with a Quest Link Cable, which means you’ll be able to play SteamVR games and have backward compatibility with Quest 2 VR games and AR apps.

The Quest 3 supports 2064 x 2208 per eye resolution on pancake lenses (similar to the Quest Pro) with a refresh rate o…

If you scream while playing Don’t Scream you have to restart the game-

Some games tell you everything you need to know in the title. Don’t Starve is a classic example. It’s a game about how you need to eat to live. Don’t Scream is the same, only there’s an added layer of challenge. It’s a horror game where, if you scream in real life, the game starts over.

Of course, that means you need a microphone to play it. As Don’t Scream’s Steam page explains, “You must calibrate your microphone in-game so that every whimper, jump, or even a minor squeak is registered as a scream, increasing the challenge.” That doesn’t mean you can’t make any noise—low talking is acceptable—but even a “quiet gasp” counts as a failure. “You could bypass calibration to shout through scares,” the developers go on to explain, “but it’d spoil the thrill. For a genuine horror experience play as designed.”

Don’t Scream aims to replicate a found-footage horror movie like The Blair Witch Project, only with a runtime of 18 minutes instead of 81. You explore the spo…