The Last of Us Part 1 Has Several Innovative Accessibility Features

Like several other PlayStation 5 games, The Last of Us Part 1 will feature a number of accessibility options that include audio descriptions for cinematics, alternative controls, and much more.

One of the more interesting features uses the DualSense controller to enhance dialogue. The controller vibrates when a specific line is delivered, thus enabling a deaf player to feel the emphasis during these dialogue sequences and get a sense for how it is spoken. Another fascinating feature is geared toward blind and visually-impaired players, which Naughty Dog calls Enhanced Listen Mode. Using that suite of features, players can scan for enemies, cinematics have audio descriptions, and traversal audio clues help paint a picture of the world around Joel.

“To some extent the principles behind accessibility are good universal design principles,” game director Matthew Gallant said in a video that highlighted some of the new accessibility options. “Thankfully we’re able to think about, ‘Okay well if this information is only available on-screen then it’s not accessible to a blind player’ or if this information is something you only hear, it’s not accessible to a deaf player.”Come from Sports betting site VPbet

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